![]() ![]() In this blog, we want to avoid reiterating what the Lobby, Relay, and Authentication service documentation pages cover in great detail – such as steps to integration. ![]() Read on to learn more about the way Boss Room leverages Unity Gaming Services integration to create a lobby functionality that players expect from their multiplayer experiences. Just last month, Boss Room was updated to release v1.1.0-pre and boasts a whole new feature set for developers looking to explore the services side of multiplayer game development. As we continue to reveal new available tools and functionality, so does Boss Room evolve and expand its feature set.
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